Books

  • Adams, Ernest & Rollings, Andrew, (2006), Fundamentals of Game Design, Prentice Hall, ISBN-10: 0131687476, ISBN-13: 978-0131687479.
  • Rabin, Steve, (ed.), (2005), Introduction to Game Development, Charles River Media. ISBN-10: 1584503777, ISBN-13: 978-1584503774.
  • Rollings, Andrew & Morris, Dave, (2003), Game Architecture and Design, New Riders, ISBN-10: 0735713634, ISBN-13: 978-0735713635.
  • van Verth, James, & Bishop, Lars, (2004), Essential Mathematics For Games & Interactive Applications: A Programmer's Guide, Morgan Kaufmann, ISBN-10: 155860863X, ISBN-13: 978-1558608634.

Journals / Periodicals

Internet Links